Sargassum Heap

Level 6
Creature· amphibiousLargeRemaster
AC
14
HP
180
Speed
10 ft.
Perception
+10
Fort
+17
Ref
+14
Will
+10
Immunities critical-hits, precision, unconscious
Resistances cold 5
Weaknesses slashing 5
Senses wavesense 60 ft.
Skills athletics +17, stealth +14
Other Speeds climb 10 ft., swim 25 ft.
Recall Knowledge DC 22 (nature)

Attacks

Melee Tendril +17 (reach 10 ft.), Damage 2d8+8 bludgeoning

Abilities

Wavesense (Precise) 60 feetinteraction
Mirage Spores

120 feet.

The sargassum heap constantly produces a field of hallucinogenic spores that causes those affected to see the monster as whatever they desire most. Each creature within the emanation must succeed a DC 22 will save or become Fascinated with the sargassum heap and compelled to move toward it on the creature's turn. Creatures fascinated this way are also Off-Guard. If the sargassum heap attacks, the fascinated condition ends only for the creature that is attacked. On a successful save,

Constrict

(2d8+3)[bludgeoning], DC 23 fortitude


Grab

A sargassum heap is a mass of semi-intelligent seaweed that floats through the ocean, luring in its victims with hallucinogenic spores. Those affected by the spores are drawn towards the heap, envisioning their heart's desire. This might be a lost loved one, a child in need of help, an enchanting mermaid, the promise of dry land, and so on. Once their prey is close enough, the sargassum heap lashes out with its seaweed tendrils and crushes it to death.