Saviya

Level 19
Creature· elfUniqueMediumRemaster
AC
43
HP
360
Speed
30 ft.
Perception
+34
Fort
+31
Ref
+35
Will
+38
Languages aklo, azlanti, common, diabolic, elven, sakvroth
Senses darkvision, scent 60 ft.
Skills athletics +36, deception +36, religion +35, acrobatics +34, diplomacy +34, intimidation +34, stealth +34, nature +33, society +31
Other Speeds fly 25 ft.
Recall Knowledge DC 49 (society)

Attacks

Melee Sawtooth Saber +35 (agile, finesse, magical, twin), Damage 1d6 spirit plus 1d6 electricity plus 4d6+12 slashing plus 1d6 bleed

Abilities

Perfect Scentinteraction

Saviya's sense of smell is a precise sense. It's particularly adept at seeing through disguises that attempt to obscure a target's actual ancestry, granting her a +4 circumstance bonus to Perception checks against such Impersonation attempts.

Fading

Frequency once per use of Crimson Shroud

Trigger Saviya is targeted by a Strike from a creature she can detect

Requirements Saviya's Crimson Shroud is active


Effect Saviya fades from reality. The creature making the triggering Strike must attempt a DC 11 flat; on a failure, the attack passes harmlessly through the immaterial image of Saviya's body, after which she returns to her physical form.

Crimson Shroud

Frequency seven times a day


Effect Saviya swathes herself in red mist for 1 minute, during which time she gains fast healing 9. She can Interact with the mist to gain a +1 circumstance bonus to AC until the beginning of her next turn. If she dies while Crimson Shroud is active, her body vanishes, leaving behind only her gear.

Prayer Attack

Requirements Saviya wields a sawtooth saber in each hand


Effect Saviya attempts to Feint an enemy within 30 feet. If the Feint is successful, Saviya's next successful Strike with a sawtooth saber in that same turn deals 2d6 persistent bleed damage to the target. In addition, provided Saviya remains visible to that target and that target remains within 30 feet of Saviya, additional Prayer Attacks against that target automatically cause them to become Off-Guard against Saviya's attacks until

Vernai Training

In order to resurrect a creature slain by Saviya, a creature must counteract Saviya's influence on that creature's death as they Cast the Spell or perform the ritual (DC 41).