Scalding Mephit
Level 2Attacks
Abilities
The steam mephit ignores the Concealed condition from mist and steam.
Frequency once per day
Effect The scalding mephit calls down a rain boiling water that surrounds them in a 10-foot area. Creatures in the area take (2d8+3)[fire|options:area-damage] damage (DC 18 reflex save), and small unattended flames (such as torches) are extinguished.
The scalding mephit spits a cloud of steam in a 15-foot area that deals 3d6 fire damage to each creature within the area (DC 18 reflex save).
The scalding mephit can't use Breath Weapon again for .
These brash and arrogant creatures are among the more energetic mephits. They are quick to nominate themselves the leaders of any group, barking out orders in shrill, high-pitched voices and insisting on having everything done their way. Even when they aren't bossing others around, the constant hiss of steam escaping from their pores ensures that there is never a quiet moment.