Scarlet Triad Thug

Level 7
Creature· chaoticUncommonMediumLegacy
AC
25
HP
120
Speed
20 ft.
Perception
+13
Fort
+18
Ref
+12
Will
+15
Languages common, dwarven
Senses darkvision
Skills athletics +17, intimidation +16, acrobatics +13, survival +13, thievery +13
Recall Knowledge DC 25 (society)

Attacks

Melee Flail +18 (disarm, sweep, trip), Damage 2d6+10 bludgeoning
Melee Javelin +15 (thrown 30 ft.), Damage 1d6+10 piercing

Abilities

+2 Circumstance to All Saves vs. Shove, Trip, or Being Knocked Prone
Bully's Push

Trigger A creature within the thug's reach misses the thug with a melee Strike.


Effect The thug attempts to Shove the triggering creature at a -2 penalty. If the thug rolls a critical failure, it gets a failure instead.

Rock Dwarf

When forced to move 10 feet or more, the thug is moved only half the distance.

Efficient Capture◆◆◆

Requirements The thug has manacles in hand and is next to a creature.


Effect The thug attempts to bind the creature's wrists or ankles with the manacles. The thug must succeed at an attack roll with a modifier against the target's AC.

Pack Attack

The thug deals an extra 1d8 damage to any creature that's within reach of at least two of the thug's allies.