Sea Hag (BB)

Level 3
Creature· amphibiousMediumRemaster
AC
19
HP
45
Speed
25 ft.
Perception
+10
Fort
+11
Ref
+8
Will
+10
Senses darkvision
Skills athletics +11, deception +10, acrobatics +8, occultism +8, stealth +8
Other Speeds swim 25 ft.
Recall Knowledge DC 18 (society)

Attacks

Melee Claw +12 (agile, magical, unarmed), Damage 1d10+4 slashing

Abilities

+1 Status to All Saves vs. Magic
Dread Gaze◆◆

The hag gazes upon a creature, afflicting it with a gnawing sense of impending doom, with a result depending on its DC 20 will save. The target doesn't need to be able to see the sea hag.


Critical Success The creature is unaffected.

Success The creature is Frightened 1.

Failure The creature is frightened 1 and is Slowed 1 for 1 round.

Critical Failure As failure, but the creature is Frightened 2 and slowed 1 for 1 minute.

Hags are malevolent predators who use magic and manipulation to lure children and young adults into their clutches. They seek out targets who are unhappy, innocent, or otherwise vulnerable, preying on their weaknesses before snatching them up. A sea hag has the upper half of a humanoid and the lower half of an octopus, with translucent skin and glowing lights visible beneath their flesh.