Sea Snake

Level 0
Creature· animalSmallRemaster
AC
16
HP
15
Speed
15 ft.
Perception
+5
Fort
+5
Ref
+9
Will
+3
Senses low-light-vision, scent 30 ft. (imprecise)
Skills stealth +5, survival +5, athletics +2
Other Speeds swim 25 ft.
Recall Knowledge DC 14 (nature)

Attacks

Melee Fangs +7 (agile, finesse), Damage 1d8 piercing

Abilities

Deep Breathinteraction

The sea snake can hold its breath for about an hour.

Lash Out

Trigger A creature within the sea snake's reach uses a move action


Effect The sea snake makes a fangs Strike against the attacker.

Sea Snake Venom

Saving Throw DC 16 fortitude

Maximum Duration 4 rounds

Stage 1 1d6 poison damage (1 round)

Stage 2 1d6 poison damage and Enfeebled 1 (1 round)

These lithe snakes like to frequent the shallow waters of tropical seas. Their 4-foot-long, blue-green bodies easily blend into the water where they lurk to ambush prey. Sea snakes are highly venomous but often choose not to inject their venom when biting, so encounters with them rarely result in fatalities.

Tales speak of massive sea snakes that swim in deeper waters and stalk ships, waiting for sailors to fall overboard or even climbing over the side to snatch them from the deck.


Snakes of some variety thrive in every non-arctic ecosystem, each with their own particular hunting patterns and defense mechanisms.