Seldrick Dralston (1-2)

Level 2
Creature· evilUniqueMediumLegacy
AC
16
HP
24
Speed
25 ft.
Perception
+8
Fort
+6
Ref
+6
Will
+10
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Languages common, necril, osiriani
Senses darkvision
Skills religion +8, occultism +7, intimidation +6, stealth +6
Recall Knowledge DC 26 (religion)

Attacks

Melee Dagger +10 (agile, finesse, thrown 10 ft., versatile-s), Damage 1d4 + 3 piercing

Abilities

Denounce Heretic

Trigger A creature within 60 feet who Seldrick Dralston can see and who doesn't follow the Whispering Way casts a divine spell


Effect Seldrick attempts to counteract the triggering spell using their spell attack modifier and a counteract rank of 1. If Seldrick fails to counteract the spell, the caster is temporarily immune to further uses of Denounce Heretic for 24 hours.

Field of Undeath

20 feet. Allies within the aura who have void healing gain fast healing 2. When a creature within the aura would receive vitality healing, it must succeed at a DC 5 flat or receive no healing from the effect.

Void Healing

Deathless acolytes typically arise when a deity or their herald expends a minor amount of power to return a low-ranking priest. Some priests are powerful enough in life to return, greatly lessened, of their own volition.


Deathless acolytes are an oddity among undead, neither willingly transformed nor, strictly speaking, transformed against their will. The creation of a deathless acolyte is an act of direct intervention by a deity, typically as a double-edged reward and curse granted to a faithful priest who failed in completing a divine mandate due to circumstances beyond their control.