Server
Level -1Creature· humanMediumLegacy
AC
16
HP
7
Speed
25 ft.
Perception
+3
Fort
+2
Ref
+7
Will
+5
Languages common
Skills acrobatics +6, thievery +5, diplomacy +4
Recall Knowledge DC 13 (society)
Attacks
Melee Fist +6 (agile, nonlethal, unarmed), Damage 1d4+1 bludgeoning
Melee Pewter Mug +6 (thrown 10 ft.), Damage 1d4+1 bludgeoning
Abilities
Quick Catch↺
Trigger An object that the server could hold in one hand is dropped within the server's reach
Requirements The server has at least one hand free
Effect The server catches the dropped object before it hits the floor or leaves their reach.
Always on the move from patron to patron, servers are the backbone of any tavern or eatery. Their work hones both their agility and their diplomacy.
Countless adventures begin in a tavern or a pub. Maybe it's because such places attract the risk-prone, or maybe it's because everyone needs a little liquid courage before they decide to take on a group of rampaging ogres.