Sewer Gator

Level 6
Creature· animalLargeLegacy
AC
23
HP
105
Speed
30 ft.
Perception
+14
Fort
+15
Ref
+17
Will
+10
Senses low-light-vision
Skills athletics +14, stealth +12
Other Speeds swim 25 ft.
Recall Knowledge DC 22 (nature)

Attacks

Melee Jaws +16 (unarmed), Damage 2d6+10 piercing
Melee Tail +14 (agile), Damage 2d6+8 bludgeoning

Abilities

Wall Slam

Requirements The sewer gator must have a creature Grabbed


Effect The sewer gator flips its body, twisting its victim, then releases, flinging them into the nearest wall. It makes a jaws Strike with a +2 circumstance bonus to the attack roll against the grabbed creature. If it hits, it also does (2d4+7)[bludgeoning] damage and knocks the creature Prone. If it fails, it releases the creature.

Grab