Shabti Slayer
Level 16Attacks
Abilities
A shabti slayer's Strikes affect incorporeal creatures with the effects of a Ghost Touch property rune and deal 2d10 vitality damage to undead creatures.
Shabtis don't age naturally and can't die of old age. Spells and effects that cause aging still affect a shabti as normal. They also can't be turned into undead.
Requirements The shabti slayer has successfully identified an undead with Recall Knowledge
Effect The shabti slayer prays to Pharasma to bless their weapon, enabling them to exploit the weaknesses of an undead they've identified with Recall Knowledge. If the identified undead has a resistance that can be bypassed by a special material or a weakness to a special material (such as cold iron, duskwood, or silver), weapons wielded by the shabti slayer count as that special material for 1 minu
The shabti slayer draws a weapon using the Interact action, then Strikes with that weapon.
Frequency once per round
Requirements A shabti slayer is wielding two melee weapons, each in a different hand
Effect A slayer lashes out with both weapons. They Strike twice, once with each weapon.
Shabtis raised among the secret Pharasmin sect of the Carters Consortium are trained to destroy undead and the necromancers who create them.
Shabtis are facsimiles of the rich and powerful, patched together from shards of other souls and offered as a sacrifice to the Boneyard to suffer for the sins of their creator. Shabtis are unaware they aren't the person they emulate, and most spend an eternity enduring the punishments owed to another while the soul they emulate escapes judgement. Some shabtis discover their nature and often become adrift, drowning in the feelings and memories of their foul creator, with no true purpose and identities of their own.