Shabti Slayer

Level 16
Creature· humanoidUncommonMediumLegacy
AC
39
HP
255
Speed
25 ft.
Perception
+28
Fort
+30
Ref
+28
Will
+25
Immunities drained
Resistances void 15
Languages common, necril, osiriani, requian
Senses darkvision
Skills athletics +31, acrobatics +28, stealth +28, religion +25
Recall Knowledge DC 37 (society)

Attacks

Melee Longsword +32 (magical, versatile-p), Damage 3d8+13 slashing
Melee Light Hammer +32 (agile, magical), Damage 3d6+13 bludgeoning
Melee Light Hammer +32 (agile, magical, thrown 20 ft.), Damage 3d6+13 bludgeoning
Melee Crossbow +31 (reload 1 ft.), Damage 1d8+8 piercing

Abilities

Attack of Opportunity
Final Rest

A shabti slayer's Strikes affect incorporeal creatures with the effects of a Ghost Touch property rune and deal 2d10 vitality damage to undead creatures.

Immortal

Shabtis don't age naturally and can't die of old age. Spells and effects that cause aging still affect a shabti as normal. They also can't be turned into undead.

Prayer-Blessed Blade

Requirements The shabti slayer has successfully identified an undead with Recall Knowledge


Effect The shabti slayer prays to Pharasma to bless their weapon, enabling them to exploit the weaknesses of an undead they've identified with Recall Knowledge. If the identified undead has a resistance that can be bypassed by a special material or a weakness to a special material (such as cold iron, duskwood, or silver), weapons wielded by the shabti slayer count as that special material for 1 minu

Quick Draw

The shabti slayer draws a weapon using the Interact action, then Strikes with that weapon.

Two-Weapon Flurry

Frequency once per round

Requirements A shabti slayer is wielding two melee weapons, each in a different hand


Effect A slayer lashes out with both weapons. They Strike twice, once with each weapon.

Shabtis raised among the secret Pharasmin sect of the Carters Consortium are trained to destroy undead and the necromancers who create them.


Shabtis are facsimiles of the rich and powerful, patched together from shards of other souls and offered as a sacrifice to the Boneyard to suffer for the sins of their creator. Shabtis are unaware they aren't the person they emulate, and most spend an eternity enduring the punishments owed to another while the soul they emulate escapes judgement. Some shabtis discover their nature and often become adrift, drowning in the feelings and memories of their foul creator, with no true purpose and identities of their own.