Shadows of Everglut
Level 11Hazard (Complex)HazardUniqueMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+19
Recall Knowledge DC 38 (arcana)
Disable Three DC 33 arcana or DC 33 occultism checks to redirect the negative energy back in on itself and disrupt the hazard's source of power, a DC 36 religion check to offer prayers to sever the sacred link to Kabriri, or Dispel Magic (6th rank; counteract DC 29) to render the hazard inert for 10 minutes
Swirling shadows that behave like animated pools of ink splash and slither up against the limbs of those who tread too far into this chamber.