Shino Hakusa (Level 20)
Level 20Attacks
Abilities
Trigger Hakusa is targeted with a melee or ranged attack by an attacker she can see.
Effect Hakusa gains a +2 circumstance bonus to AC against the triggering attack.
Hakusa absorbs vitality with each blow. She gains fast healing 10 for 1 round whenever she successfully Strikes with a melee unarmed attack.
Hakusa rapidly strikes at pressure points to debilitate a foe. She makes a fingers Strike. On a hit, the target takes damage as normal and must attempt a DC 43 fortitude save. Regardless of the result of the save, the target is then temporarily immune to Pressure Point Attack for 1 minute.
Critical Success The target is unaffected.
Success The target's muscles become temporarily weaker. For 1 round, the target is Enfeebled 2, and any time it attempts to take an action with the manipulat
Hakusa's Strikes deal an extra 5d6 precision damage to Off-Guard creatures.
Frequency once per round
Effect Hakusa strikes a series of pressure points on her target's body that redirects its ki to the heart, before following up with a palm strike to the sternum. She makes a fingers Strike and a palm Strike, dealing damage as normal. If both hit, the target takes 8d10 void damage as its life energy escapes from its body in a shower of bird-shaped sparks. The target attempts a DC 43 fortitude save.
Critical Success The target is unaffected.
Success The tar