Shoma Lyzerius

Level 3
Creature· chaoticUniqueMediumLegacy
AC
18
HP
44
Speed
25 ft.
Perception
+9
Fort
+6
Ref
+10
Will
+8
Resistances fire 3
Languages common, dwarven, elven, gnomish, kelish, kholo, osiriani, pyric
Senses low-light-vision
Skills crafting +12, stealth +10, thievery +10, arcana +9, deception +9, diplomacy +9, society +9, acrobatics +8
Recall Knowledge DC 28 (society)

Attacks

Melee Fist +8 (agile, finesse, nonlethal, unarmed), Damage 1d4+1 bludgeoning
Melee Bottled Lightning +10 (alchemical, bomb, consumable, electricity, splash, thrown 30 ft.), Damage 2d6 electricity plus 2 electricity
Melee Tanglefoot Bag +10 (alchemical, bomb, consumable, thrown 30 ft.)
Melee Acid Flask +10 (acid, alchemical, bomb, consumable, splash, thrown 30 ft.), Damage 1 acid plus 2d6 acid plus 2 acid
Melee Lyzerium +10 (alchemical, bomb, consumable, fire, splash, thrown 30 ft.), Damage 2d8 fire plus 2 fire plus 2 fire

Abilities

Infused Itemsinteraction

Shoma Lyzerius carries 2 Acid Flask (Moderate), 2 Bottled Lightning (Moderate), 2 Elixir of Life (Lesser), 6 moderate lyzerium vials, and 2 Tanglefoot Bag (Lesser). These items last for 24 hours, or until the next time he makes his daily preparations. He can spend an action to create an additional dose of any one of these items, or any of the items listed as formulas in his book.

Far Lob

Lyzerius's bombs have a range increment of 30 feet (instead of 20 feet).

Firebug

Lyzerius's alchemical items deal an additional 1[fire] damage on a successful Strike.

Natural-Born Burner

Any melee weapon Lyzerius uses deals an additional 1d6 fire damage.

Quick Bomber

Lyzerius can Interact to draw a bomb and then make a Strike with it.