Silsyche

Level 6
Creature· chaoticUncommonSmallRemaster
AC
23
HP
68
Speed
0 ft.
Perception
+14
Fort
+14
Ref
+17
Will
+12
Immunities death-effects, disease, paralyzed, poison, unconscious
Resistances all-damage 5
Languages common
Senses darkvision
Skills stealth +15, acrobatics +13
Other Speeds fly 30 ft.
Recall Knowledge DC 24 (occultism)

Attacks

Melee Touch +15 (agile, finesse, magical), Damage 2d8+6 mental

Abilities

Inhabit Home

The silsyche inhabits a modest building and controls it. While the building is possessed, its decor shifts to reflect the silsyche's mood, such as being filled with bright light (when the silsyche is happy) or appearing old and filthy (if they're depressed). A silsyche can't willingly leave their home; if forced out of their home, the silsyche takes 3d10 force damage (DC 25 fortitude save) at the start of each of their turns.

Rejuvenation

When a silsyche is slain, they re-form after within the abandoned home that serves as their domain. A silsyche can be permanently killed only if their home is completely destroyed.

Hallucinatory Home◆◆◆

Frequency once per day


Effect The silsyche creates a hospitable but illusory environment in an attempt to entice their targets into staying, including food and amenities. Creatures in the building must attempt a DC 24 will save.


Critical Success The creature is unaffected.

Success The creature perceives the home to be as the silsyche's illusion presents it but isn't compelled to stay.

Failure The creature becomes Fascinated with the building and refuses to leave. The creature can

When a home is abandoned after it has been lived in for generations, sometimes the building itself mourns the loss of its family so greatly that it attracts the pity of a kami who has yet to claim a ward. Similar to how a tsukumogami manifests, such a conjoining of spiritual power can result in the formation of a silsyche—a spirit of an abandoned home who craves companionship. A silsyche never aims to outright harm those who enter the homes they form from. They are merely desperate for connection and lack the understanding that most others don't take kindly to captivity.

The silsyche's true form is a slender, childlike shimmering figure with a headpiece resembling the structure they initially manifested from. These representations of the silsyche's first home reflect the warmth and welcome they yearn for, potentially even displaying mementos of the house's inhabitants that have long gone.

Range Of Possession

Most silsyches bond with a single home, typically a small building with one or two floors. More powerful silsyches can bond with larger structures, like fortresses or castles, or even large vehicles like sailing ships. Legends of entire towns being claimed by a single, incredibly powerful silsyche persist in stories to this day.