Singe (3-4)

Level 3Hazard (Complex)
HazardUniqueMediumRemaster
AC
17
HP
45
Speed
0 ft.
Perception
+0
Fort
+8
Ref
+10
Will
+12
Stealth
+10
Recall Knowledge DC 28 (occultism)
Disable DC 20 pathfinder-society-lore (trained) to persuade Singe that you are Pathfinders or DC 20 religion(trained) to perform rites to lay Singe to rest; two total successes are required to disable the haunt

Singe's spirit lingers in the Whippoorwill's crow's nest, where it calls out warnings and shoots intruders.