Singe (5-6)

Level 5Hazard (Complex)
HazardUniqueMediumRemaster
AC
20
HP
54
Speed
0 ft.
Perception
+0
Fort
+11
Ref
+13
Will
+15
Stealth
+13
Recall Knowledge DC 30 (occultism)
Disable DC 23 pathfinder-society-lore (trained) to persuade Singe that you are Pathfinders or DC 23 religion(trained) to perform rites to lay Singe to rest; two total successes are required to disable the haunt

Singe's spirit lingers in the Whippoorwill's crow's nest, where it calls out warnings and shoots intruders.