Skeletal Knight
Level 8Creature· evilUncommonMediumLegacy
AC
28
HP
110
Speed
20 ft.
Perception
+5
Fort
+17
Ref
+16
Will
+14
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Senses darkvision
Skills athletics +18, acrobatics +16
Recall Knowledge DC 26 (religion)
Attacks
Melee Lance +20 (deadly-d8, jousting-d6, magical, reach 10 ft.), Damage 2d8+12 piercing
Melee Claw +20 (agile, finesse, unarmed), Damage 2d4+12 slashing
Abilities
Attack of Opportunity↺
Shield Block↺
Void Healing
Lancer
The skeletal knight uses a lance in one hand, even when it isn't mounted. If the skeletal knight critically hits a creature with its lance Strike, the target is Clumsy 1 until the start of the skeletal knight's next turn.