Skeletal Woolly Rhinoceros
Level 5Creature· evilUncommonLargeLegacy
AC
22
HP
75
Speed
35 ft.
Perception
+9
Fort
+15
Ref
+8
Will
+11
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Senses darkvision
Skills athletics +14
Recall Knowledge DC 22 (religion)
Attacks
Melee Horn +15 (reach 10 ft., unarmed), Damage 2d10+5 piercing
Melee Foot +15 (unarmed), Damage 2d6+6 bludgeoning
Abilities
Void Healing
Rhinoceros Charge◆◆
The rhino Strides twice, then makes a horn Strike. As long as the rhino moved at least 20 feet, the Strike's damage increases to (3d12+5)[piercing]. A Medium or smaller creature struck by this attack must succeed at a DC 22 reflex save or be automatically Shoved back 5 feet and knocked Prone by the force of the blow.
Trample◆◆◆
Medium or smaller, foot, DC 19 reflex