Skeleton Captain
Level 2Creature· evilMediumLegacy
AC
19
HP
25
Speed
25 ft.
Perception
+8
Fort
+7
Ref
+10
Will
+6
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Languages common, necril
Senses darkvision
Skills acrobatics +8, athletics +8, intimidation +7
Recall Knowledge DC 16 (religion)
Attacks
Melee Lance +10 (deadly-d8, jousting-d6, reach 10 ft.), Damage 1d8+4 piercing
Melee Longsword +10 (versatile-p), Damage 1d8+4 slashing
Melee Claw +10 (agile, unarmed), Damage 1d6+4 slashing
Abilities
Attack of Opportunity↺
Explosive Death
When the skeleton is destroyed, its bones shatter and explode as the necromantic energy holding it together is released.
Adjacent creatures take 2d6 slashing damage with a DC 13 reflex save.
Shield Block↺
Void Healing