Skin Shifter

Level 8
Creature· humanMediumRemaster
AC
25
HP
140
Speed
25 ft.
Perception
+16
Fort
+15
Ref
+14
Will
+16
Languages common, wildsong
Skills nature +18, survival +18, athletics +14, diplomacy +13, acrobatics +12, stealth +12, intimidation +11
Recall Knowledge DC 24 (society)

Attacks

Melee Spiked Gauntlet +18 (agile, free-hand), Damage 1d4+10 piercing
Melee Longbow +17 (deadly-d10, magical, reload 0 ft., volley 30 ft.), Damage 2d8+6 piercing

Abilities

Animal Empathyinteraction

The skin shifter can ask questions of, receive answers from, and use the Diplomacy skill with animals.

Gift of the Wild Spirits

Frequency once per round


Effect The skin shifter casts their choice of a 4th-rank Aerial Form, Animal Form, Dinosaur Form, or Pest Form spell. They must transform into an animal of a kind they've seen within the last 24 hours. They can't gain temporary HP again from a spell cast with Gift of the Wild Spirits for 10 minutes. Their Strikes for forms other than pest form have reach 10 feet, a +20 attack modifier, and a +13 damage bonus (or a +9 damage bonus for aerial form ). Most other chang

Skin shifters are defenders of nature, blessed by the spirits of the wild with the ability to shape shift into powerful animal forms. Prowling as beasts or charging across the field, they protect the balance of nature and punish those who would upset it.


A primalist is a wielder of primal energies and magic, sometimes taught by forces of primal power, including powerful elementals or fey of the First World. Primalists protect the natural world, offering strong medicine to those in need while facing suspicion from those who don't understand their ways.

A great many primalists belong to druidic circles, and even those who aren't members tend to be familiar with the most prominent ones in their homeland.