Skinslough
Level 4Attacks
Abilities
With their loose, shifting skin, a skinslough's vital organs are difficult to locate. Each time a skinslough would take precision damage or extra damage from a critical hit, it attempts a DC 5 flat. On a success, the additional damage is negated.
Trigger The skinslough gains a persistent damage condition or becomes Grabbed, Immobilized, or Restrained
Effect The skinslough sheds part of its skin and attempts a DC 5 flat to end the condition.
The skinslough interacts to pull off part of its skin and throw it at a creature within 30 feet, making a ranged attack with a +12 modifier. If it hits, the target takes a –10-foot circumstance penalty to its Speeds for 1 round and must make a DC 18 fortitude save. If the skinslough critically hits, the target gets a result one degree of success worse than the outcome of its Fortitude save.
Effect: Skin Net
Critical Success As success, and the creature automatically succeeds at saving th
This horrifying disease can make a target's skin slough away.
Saving Throw DC 18 fortitude
Stage 1 carrier with no ill effect (1 hour)
Stage 2 (2d4+4)[void] damage and Clumsy 1 (1 day)
Stage 3 (4d4+4)[void] damage, clumsy 1, and Stupefied 1 (1 day).