Skulls of Fear and Flame

Level 7Hazard (Complex)
HazardUniqueMediumLegacy
AC
25
HP
10
Speed
0 ft.
Perception
+0
Fort
+18
Ref
+12
Will
+0
Stealth
+17
Recall Knowledge DC 33 (arcana)
Disable DC 27 stealth to move through the room unseen by the skulls (this does not disable the trap but does prevent it from triggering), DC 27 thievery three times to "blind" an adjacent skull by deftly scraping hidden runes away from the inside of the eye sockets, or Dispel Magic (4th rank, counteract DC 25) to counteract the trap

A line of skulls adorned with black candles sit on the floor, and use darkvision to spot intruders. The red arrows on the map indicate the direction the skulls are looking.