Skurg
Level 12Creature· animalTinyRemaster
AC
30
HP
60
Speed
25 ft.
Perception
+15
Fort
+20
Ref
+18
Will
+20
Languages common
Senses echolocation 20 ft., low-light-vision
Skills acrobatics +15, stealth +15
Other Speeds fly 25 ft.
Recall Knowledge DC 30 (nature)
Abilities
Damage Avoidance
Skurg takes no damage when he rolls a success on a Reflex save; this doesn't prevent effects other than damage.
Independent
If the Final Herald doesn't command Skurg, he still gains 1 action on his turn. In combat, Skurg typically uses this action either to try to Hide or move to be adjacent to an enemy if it's Concealed, Hidden, or Undetected so that when the Final Herald Casts or Sustains a hex, that adjacent enemy becomes Frightened 1 as a result of her Starless Shadow patronage.
Restore Final Herald◆◆
Frequency once per day
Requirements Skurg must be in the Final Herald's space
Effect Skurg restores 6d8 healing Hit Points to the Final Herald.