Smith

Level 3
Creature· humanMediumRemaster
AC
17
HP
50
Speed
25 ft.
Perception
+5
Fort
+9
Ref
+8
Will
+5
Languages common
Skills crafting +15, athletics +8, society +8, diplomacy +5
Recall Knowledge DC 18 (society)

Attacks

Melee Light Hammer +10 (agile), Damage 1d6+3 bludgeoning
Melee Light Hammer +8 (agile, thrown 20 ft.), Damage 1d6+3 bludgeoning
Melee Fist +10 (agile, nonlethal, unarmed), Damage 1d4+3 bludgeoning

Abilities

Smithing Specialistinteraction

For encounters involving smithing or other crafting tasks, the smith is a 6th-level challenge.

Smith's Fury

The smith deals an additional 1d6 damage when they hit with a weapon they created.

Most smaller communities have at least one smithy where locals and travelers can have horses shod or equipment repaired. Larger settlements and cities often have a variety of smiths, many specializing in blacksmithing, weapon smithing, armor smithing, or even smelting coins in a mint.


Expertise is forged through years of effort and often tedious work. Artisans are masters of their craft, able to create works both practical and beautiful.