Smoke Creeper
Level 6Attacks
Abilities
The smoke creeper ignores the Concealed condition from smoke.
The smoke creeper can move through the spaces of other creatures but can't end its movement in the same space.
The smoke creeper Flies up to its Speed, moving through the spaces of other creatures and leaving traces of itself behind. Each breathing creature it passes through must attempt a DC 23 fortitude save. On a failure, the creature inhales part of the elemental and is Immobilized for 1 minute by the pain of the smoke rasping in its throat and lungs. A creature can attempt to end this condition by spending an action coughing and succeeding at a DC 23 fortitude save.
Requirements At least one creature within 40 feet is Immobilized from the smoke creeper's Choking Swoop
Effect The smoke creeper flaps its wings, violently drawing the lingering smoke free from all creatures immobilized from its Choking Swoop within 40 feet. Each target must attempt a DC 23 fortitude save. On a failure, the creature is Enfeebled 1 for 1 minute and Sickened 1 (Enfeebled 2 and Sickened 2 on a critical failure). Regardless of the result, the creature is no longer immobilized
Smoke creepers shift and modify their appearance as they float through the Plane of Air, but they prefer to take on a vaguely insectile form with wings trailing choking fumes and glowing red eyes.
Some elementals embody aspects of air, such as smoke, lightning, and fog.