Smoke-Filled Room
Level 2Hazard (Complex)HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
-10
Recall Knowledge DC 16 (arcana)
Disable While a spell like Gust of Wind can temporarily clear a path through the smoke, the hazard returns at the start of the next round as long as the fires in area A17 continue to burn; DC 18 survival to know how best to cover your nose and mouth with a wet cloth to help alleviate the choking effects of the smoke.
Thick smoke fills this room, making it difficult to see and breathe.