Smoldering Leopard

Level 3
Creature· animalUncommonMediumLegacy
AC
19
HP
45
Speed
30 ft.
Perception
+11
Fort
+9
Ref
+11
Will
+6
Resistances electricity 5, poison 5
Weaknesses holy 3
Senses darkvision, scent 30 ft. (imprecise)
Skills acrobatics +11, stealth +11, athletics +10
Other Speeds climb 20 ft.
Recall Knowledge DC 20 (nature, religion)

Attacks

Melee Jaws +12 (finesse, unarmed, unholy), Damage 1d10+3 piercing plus 1d4 fire
Melee Claw +12 (agile, finesse, unarmed, unholy), Damage 1d6+3 slashing plus 1d4 fire

Abilities

Aura of Smoke

10 feet. Every creature within the aura is Concealed; smoldering leopards can see through this concealment.

Pounce

The smoldering leopard Strides and makes a Strike at the end of that movement. If the leopard began this action Hidden, it remains hidden until after making this ability's Strike.

Scorching Maul

The smoldering leopard makes two claw Strikes against a creature it has Grabbed. A creature hit by both claw Strikes also takes 1d4 persistent fire damage. Both attacks count toward its multiple attack penalty, but the penalty increases only after both attacks are made.

Sneak Attack

The smoldering leopard deals an extra 1d4 precision damage to Off-Guard creatures.