Spawn of Dahak
Level 8Attacks
Abilities
Trigger A creature within reach of the spawn's tail uses a move action or leaves a square during a move action it's using.
Effect The spawn of Dahak makes a tail Strike at the creature with a -2 penalty. If it hits, they disrupt the creature's action.
The spawn breathes flames that deals 9d6 fire damage to all creatures in a 30-foot area (DC 26 reflex save).
They can't use Breath Weapon again for
The spawn makes two claw Strikes and one bite Strike in any order.
Trigger The spawn's turn begins.
Frequency once per hour
Effect The spawn is Quickened until the end of their turn, and can use the extra action to Stride or Strike. While in the frenzy, the spawn can't speak and automatically critically fails Stealth checks, due to their loud wailing.
When the spawn throws a weapon, the weapon gains the deadly d6 weapon trait. When they throw an improvised weapon, they don't take the -2 penalty for using an improvised weapon, nor do they take the penalty for using that weapon to make a lethal attack instead of a nonlethal attack.