Spawn of Dahak

Level 8
Creature· chaoticUniqueSmallLegacy
AC
27
HP
135
Speed
30 ft.
Perception
+16
Fort
+19
Ref
+13
Will
+16
Immunities fire, paralyzed, sleep
Languages draconic, mwangi
Senses darkvision, scent 30 ft. (imprecise)
Skills athletics +18, intimidation +17, stealth +15, religion +14, survival +14, arcana +12, crafting +10
Other Speeds climb 30 ft.
Recall Knowledge DC 34 (arcana, society)

Attacks

Melee Warhammer +19 (magical, shove), Damage 3d8+9 bludgeoning

Abilities

Tail Swipe

Trigger A creature within reach of the spawn's tail uses a move action or leaves a square during a move action it's using.


Effect The spawn of Dahak makes a tail Strike at the creature with a -2 penalty. If it hits, they disrupt the creature's action.

Breath Weapon◆◆

The spawn breathes flames that deals 9d6 fire damage to all creatures in a 30-foot area (DC 26 reflex save).

They can't use Breath Weapon again for

Draconic Frenzy◆◆

The spawn makes two claw Strikes and one bite Strike in any order.

Shrieking Frenzy

Trigger The spawn's turn begins.

Frequency once per hour


Effect The spawn is Quickened until the end of their turn, and can use the extra action to Stride or Strike. While in the frenzy, the spawn can't speak and automatically critically fails Stealth checks, due to their loud wailing.

Thrown Weapon Mastery

When the spawn throws a weapon, the weapon gains the deadly d6 weapon trait. When they throw an improvised weapon, they don't take the -2 penalty for using an improvised weapon, nor do they take the penalty for using that weapon to make a lethal attack instead of a nonlethal attack.