Spell Pitchers

Level 1Hazard
HazardMediumLegacy
AC
16
HP
40
Speed
0 ft.
Perception
+0
Fort
+11
Ref
+5
Will
+0
Stealth
+10
Recall Knowledge DC 15 (arcana)
Disable DC 15 arcana (trained) to safely trigger the plant's reflexes, causing it to close and become dormant for one day, or DC 17 nature (trained) to carefully coax the pitcher into quiescence

A large pitcher plant occupying a 5-foot space sits seemingly dormant with its dull petals open.