Spike Launcher
Level 0HazardHazardMediumLegacy
AC
16
HP
16
Speed
0 ft.
Perception
+0
Fort
+9
Ref
+3
Will
+0
Stealth
+9
Recall Knowledge DC 14 (arcana)
Disable DC 16 thievery to disable one of the four launchers or DC 12 acrobatics to step over a trip line (this doesn't disarm the trap, but avoids triggering it)
A jagged spike of metal shoots from a hidden launcher.