Spinning Blade Pillar

Level 4Hazard (Complex)
HazardMediumRemaster
AC
21
HP
48
Speed
0 ft.
Perception
+0
Fort
+10
Ref
+12
Will
+0
Stealth
+11
Recall Knowledge DC 19 (arcana)
Disable DC 21 thievery (trained) twice on the pillar, or DC 19 thievery (expert) once on the control panel deactivates the whole trap. Breaking the control panel prevents anyone from disabling the trap using the control panel and prevents the trap from deactivating automatically.

A metal pole with three razor-sharp spinning blades is hidden in the floor, connected to trigger plates in up to eight floor tiles and a hidden control panel within 30 feet.