Spore Thrall

Level 10
Creature· elfRareMediumRemaster
AC
29
HP
175
Speed
30 ft.
Perception
+18
Fort
+18
Ref
+19
Will
+16
Immunities death-effects, disease, paralyzed, poison
Languages chthonian, common, elven
Senses low-light-vision
Skills stealth +19, nature +18, survival +18, athletics +17
Recall Knowledge DC 32 (nature, society)

Attacks

Melee Elven Curve Blade +22 (finesse, forceful, magical), Damage 2d8+6 slashing
Melee Composite Shortbow +22 (deadly-d10, magical, propulsive, reload 0 ft.), Damage 2d6+4 piercing

Abilities

Spore Burst

When a spore thrall is reduced to 0 Hit Points by damage other than cold damage, they burst in an explosion of toxic green spores. All creatures in a 15-foot emanation around the spore thrall take 10d6 poison damage (DC 26 fortitude save).

Hunt Prey

The spore thrall designates a single creature they can see or hear as their prey. They gain a +2 circumstance bonus to Perception checks when they Seek their prey and ignore the penalty for making ranged attacks within their second range increment against the prey they're hunting. If the spore thrall uses Hunt Prey against a creature when they already have one designated, the previous creature loses the designation. The designation lasts for 24 hours.

Precise Aim

A spore thrall deals an additional 2d6 precision damage against a creature they've designated as their hunted prey.