Stone Bulwark

Level 11
Creature· constructUncommonLargeRemaster
AC
30
HP
175
Speed
20 ft.
Perception
+17
Fort
+24
Ref
+18
Will
+19
Resistances physical 10, spells 10
Senses darkvision
Skills athletics +26
Recall Knowledge DC 30 (arcana)

Attacks

Melee Fist +24 (magical, reach 10 ft., unarmed), Damage 2d10+13 bludgeoning
Melee Rock +22 (brutal, magical), Damage 2d6+11 bludgeoning

Abilities

Statuary Aura

20 feet.

Rocks of marble magically arise from the ground in the aura. They protect the bulwark's allies, giving each of them standard Cover. These stones can be used for Throw Rock.

This aura automatically activates at the start of the stone bulwark's first turn in combat and deactivates at the end of combat.

Binding Stone

Any creature hit by the stone bulwark's fist or rock Strike is affected by a DC 30 fortitude Earthbind spell.

Inexorable March

The stone bulwark Strides up to its Speed, pushing back each creature whose space it moves into and damaging them if they try to stop its movement. A creature can attempt to bar the way by succeeding at a DC 34 fortitude save. On a critical success, the resisting creature takes no damage; otherwise it is damaged as if hit by the construct's fist.

Throw Rock

Stone bulwarks are slow and steady constructs typically carved from marble or granite. They're often made to serve as works of art when at rest, so some magical crafters employ master sculptors to ensure their constructs make beautiful statues. Older stone bulwarks might be weathered, with scuffed or cracked surfaces or missing noses and digits, but this weathering is largely cosmetic and doesn't adversely impact the bulwark's functionality.