Stoneriver

Level 12
Creature· celestialUniqueGargantuanLegacy
AC
32
HP
220
Speed
30 ft.
Perception
+23
Fort
+25
Ref
+20
Will
+21
Immunities fear-effects, fire
Weaknesses cold 10
Senses darkvision, scent 60 ft. (imprecise)
Skills athletics +26, survival +23, diplomacy +21, intimidation +21, acrobatics +20, stealth +20
Other Speeds burrow 30 ft., swim 30 ft.
Recall Knowledge DC 40 (religion)

Attacks

Melee Tongue +26 (disarm, good, holy, magical, reach 30 ft.), Damage 3d6+11 bludgeoning plus 1d6 spirit
Melee Claw +26 (agile, holy, magical, reach 20 ft., unarmed), Damage 1d6 fire plus 3d8+11 slashing plus 1d6 spirit
Melee Tail +26 (backswing, fatal-d12, good, holy, magical, reach 20 ft.), Damage 1d6 fire plus 3d8+11 slashing plus 1d6 spirit

Abilities

+10 to Detect Lies and Illusionsinteraction
+2 Status to All Saves vs. Magic
Regeneration 30 (Deactivated by Cold or Unholy)
Bolster Torag's Chosen

20 feet. Dwarves and creatures that worship Torag in the area gain a +1 status bonus to AC and Will saves.

Retributive Strike
Devour Magic

Whenever Stoneriver deals damage with Swallow Whole, he consumes one of the swallowed creature's magical effects, as Dispel Magic with a counteract modifier.

Measure Soul

Stoneriver mentally pries through the mind of a creature within 60 feet, dealing 10d8 mental damage (DC 29 will save). Stoneriver can choose to make this damage nonlethal or choose not to damage the creature at all. For 1 minute, Stoneriver gains a +1 circumstance bonus to attack rolls, damage rolls, and Perception checks against that creature. If the creature is evil and it failed its save, the creature is additionally Frightened 2 (Frightened 4 on a critical failure). Stoneriver can't use Meas

Rock Tunneler

Stoneriver can burrow through solid stone, leaving behind a tunnel if he desires.

Swallow Whole

Large, 6d6 bludgeoning 2d6 fire and devour magic, Rupture 40


Improved Grab

A servant of Torag, Stoneriver resembles a pangolin with glowing blue eyes and brassy, rune-covered scales. Stoneriver burrows through Golarion's mantle and crust as he hunts down subterranean fiends, aids virtuous communities, and defends sacred sites, often collaborating with dwarves.

Forgeheart Five

Stoneriver has fathered numerous children through the years, each clever, brave, and bold. Among these, five have joined together to combat evil as a team. Calling themselves the Forgeheart Five, these overly optimistic and bombastic creatures strive to be as virtuous and heroic as their father. Thus far, their methods have been more flashy than effective.