Storasta's Last Stand (5-6)

Level 6Hazard (Complex)
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+17
Recall Knowledge DC 22 (occultism)
Disable DC 25 deception to appear to be a defender of Storasta, DC 25 diplomacy to demonstrate benign intentions, or DC 22 occultism or DC 22 religion to ward off the malevolent spiritual energies. Two successful checks are required to disable the haunt, and each attempt requires two actions.

A ghostly host of god callers and their eidolons manifests to defend the barrow against intruders, and the strains of a battle song fill the air.