Storm Lord

Level 9
Creature· airLargeLegacy
AC
30
HP
120
Speed
0 ft.
Perception
+18
Fort
+15
Ref
+20
Will
+16
Immunities bleed, paralyzed, poison, sleep
Languages sussuran
Senses darkvision
Skills acrobatics +20, stealth +18
Other Speeds fly 75 ft.
Recall Knowledge DC 26 (nature)

Attacks

Melee Gust +20 (finesse, reach 15 ft.), Damage 2d12+10 bludgeoning
Melee Lightning Lash +20, Damage 2d12+4 electricity

Abilities

Disperse

Trigger The storm lord takes damage from a hostile action.


Effect The storm lord disperses.

Until the end of the current turn, it can't be attacked or targeted, doesn't take up space, and any auras or emanations it has are suppressed. At the end of the turn, the storm lord reforms in any space in which it can fit within 50 feet of where it dispersed and any auras or emanations it has are restored as long as their duration didn't run out while it was dispersed.

High Winds

20 feet. Air within the emanation is difficult terrain for Flying creatures that do not have the air trait.

Swiftness

The storm lord's movement doesn't trigger reactions.

Push 5 feet

Storm lords wage battles to claim important territory within the Plane of Air.


Hailing from the Plane of Air, these beings appear in a variety of sizes and shapes.