Stormdrinker
Level 7Attacks
Abilities
Whenever the stormdrinker would take electricity damage or is targeted with an electricity effect, it gains 10 temporary HP, is Quickened, and increases the reach of its vine Strikes by 5 feet until the end of its next turn. It can use its extra action to Stride, Strike, or Swim.
Effect: Absorb Shock
Requirements The stormdrinker is Quickened due to Absorb Shock
Effect The stormdrinker dismisses its Absorb Shock benefits to expel lightning in a 60-foot area, dealing 8d6 electricity damage (DC 25 reflex save).
Requirements The stormdrinker is carrying a bell
Effect The stormdrinker rings its bell, signaling Tumbo to bite him once. (Multiple bites don't stack their effects on the stormdrinker.) The stormdrinker can't use this ability when it doesn't have its bell, such as if it is Disarmed.
The stormdrinker makes a vine Strike against each creature within reach. Its multiple attack penalty increases only after all the attacks.