Strak (5-6)

Level 6
Creature· chaoticUniqueMediumLegacy
AC
24
HP
92
Speed
30 ft.
Perception
+11
Fort
+13
Ref
+15
Will
+12
Languages common, orcish
Senses darkvision
Skills crafting +14, acrobatics +12, intimidation +12, survival +11
Recall Knowledge DC 32 (society)

Attacks

Melee Orc Necksplitter +16 (forceful, orc, sweep), Damage 1d8+10 slashing
Melee Moderate Acid Flask +15 (splash), Damage 4 acid plus 2d6 acid
Melee Moderate Alchemist's Fire +15, Damage 2d8 fire plus 2d6 fire plus 4 fire

Abilities

Infused Itemsinteraction

Strak carries the following infused items, which last for 24 hours, or until the next time he makes his daily preparations: Elixir of Life (Lesser), Acid Flask (Moderate), Alchemist's Fire (Moderate) (9), and Smokestick (Greater).

Attack of Opportunity
Ferocity
Quick Bomber

Strak draws an alchemical bomb with an Interact action and throws it as a ranged Strike.