Suhko (1-2)
Level 1Creature· changelingUniqueMediumLegacy
AC
16
HP
24
Speed
25 ft.
Perception
+10
Fort
+6
Ref
+4
Will
+10
Languages aklo, chthonian, common, goblin, sakvroth
Senses darkvision
Skills occultism +10, intimidation +9, arcana +6
Recall Knowledge DC 25 (society)
Attacks
Melee Living Hair +7 (agile, disarm, finesse, trip, unarmed), Damage 1d6 bludgeoning
Melee Staff +5 (two-hand-d8), Damage 1d4 bludgeoning
Melee Sling +6 (propulsive), Damage 1d6 bludgeoning
Abilities
+2 Circumstance to All Saves vs. Dream and Sleep
Familiar (Runt)
Suhko has a Tiny prairie drake named Runt as a familiar. Runt has a speed of 25 feet, a burrow speed of 20 feet, 5 hit points, an AC of 16, and the following additional familiar abilities: Restorative Familiar and speech (Common). Note that as normal for a minion, Suhko must spend 1 action to command Runt to give him the 2 actions needed to use Restorative Familiar.
Restorative Familiar◆◆
Frequency once per day
Effect Runt gives up some of his animating energy and heals Suhko. He must be in Suhko's space to do so. Runt restores 1d8 healing to Suhko.
Note Suhko must spend 1 action to command Runt to give him the 2 actions needed to use Restorative Familiar.