Svaryr Soldier

Level 16
Creature· aesirRareMediumLegacy
AC
39
HP
295
Speed
40 ft.
Perception
+30
Fort
+31
Ref
+27
Will
+25
Resistances piercing 15
Languages common, jotun, skald
Senses darkvision
Skills athletics +32, intimidation +29, crafting +25
Recall Knowledge DC 40 (arcana)

Attacks

Melee Longsword +34 (magical, versatile-p), Damage 3d8+16 slashing plus 2d6 mental
Melee Fist +32 (agile, unarmed), Damage 3d6+16 bludgeoning
Melee Dagger +31 (agile, magical, versatile-s), Damage 3d4+16 piercing
Melee Dagger +31 (agile, magical, thrown 10 ft., versatile-s), Damage 3d4+16 piercing

Abilities

Constant Spellsinteraction
+4 to Will Saves vs. Fear
Attack of Opportunity
Shield Block
Challenge Foe

The soldier challenges one creature they can see to single combat, attempting to Demoralize that target. This target remains the soldier's foe until it's defeated, it flees, or the encounter ends. The soldier gains a circumstance bonus to damage equal to their number of weapon damage dice against their designated foe but takes an equivalent circumstance penalty to damage against any other creature. If the soldier is defeated by their challenged foe, the shame causes them to lose use of their cha

Defender of Svaryr

The soldier's melee Strikes with a longsword become infused with the convictions of their duty, and deal an additional 2d6 mental damage against foes they fight while in Svarýr (Already included).

Instant Repair

The soldier Repairs their shield. They can't use this ability if the shield is completely destroyed.

Einherjar are mighty warriors chosen by valkyries from the ranks of those slain in terrible and legendary battles. Forged from the souls of the greatest warriors, the implacable einherjar serve as the foot soldiers of pantheons, skilled in handto-hand combat and slaying giants.

Einherjar often come from warrior cultures, including Ulfen vikings (like the einherji represented in this entry), particularly fierce pirates from the Shackles, and even Osirian conquerors. They can be chosen from wherever war and might hold sway; many deities who hold the call of battle and the pursuit of physical power more sacred than concepts of good and evil might count einherjar warriors and valkyrie choosers of the slain among their chosen servitors. For example, Gorum, Besmara, and Sekhmet have all elevated fallen worshippers as einherjar. Einherjar dedicated to different deities often wield weapons or possess varying cosmetic appearances based on their deity's preferred weapon and their place of death; however, they're universally stalwart, implacable, and efficiently deadly. Einherjar with two-handed weapons or who arise from other backgrounds often have different abilities in place of Jotun Slayer and Instant Repair.