Swamp Ooze

Level 1
Creature· mindlessUncommonMediumLegacy
AC
8
HP
40
Speed
10 ft.
Perception
+3
Fort
+9
Ref
+1
Will
+3
Immunities acid, critical-hits, precision, unconscious, visual
Senses motion-sense 60 ft.
Skills stealth +1
Recall Knowledge DC 17 (occultism)

Attacks

Melee Pseudopod +9 (unarmed), Damage 1d6+1 bludgeoning plus 1d4 piercing

Abilities

Motion Sense 60 feetinteraction

A swamp ooze can sense nearby motion through vibration and air movement.

Swamp Wave

Frequency once per minute


Effect The swamp ooze unleashes a wave of swamp muck filled with sharp debris, covering all creatures within a 20-foot area. Each creature in the area must succeed at a DC 17 reflex save or take 1d4 piercing damage and take a –10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls Prone).

A creature can spend an Interact action to clean someone off, decreasing the Speed penalty by 5 feet with each action.

These amorphous masses of sewage and other detritus make their way through filthy culverts beneath cities large and small.


Slimes, molds, and other oozes can be found in dank dungeons and shadowed forests. While not necessarily evil, some grow to enormous sizes and have insatiable appetites.