Sylvarindarian

Level 7
Creature· feyUniqueSmallRemaster
AC
25
HP
110
Speed
15 ft.
Perception
+15
Fort
+12
Ref
+19
Will
+16
Weaknesses cold-iron 5
Languages common, fey, aklo
Senses low-light-vision
Skills acrobatics +17, stealth +17, deception +15, thievery +15, nature +13, survival +13
Other Speeds fly 45 ft.
Recall Knowledge DC 33 (nature)

Attacks

Melee Shortsword +17 (agile, finesse, versatile-s), Damage 2d6+6 piercing
Melee Longbow +17 (deadly-d10, magical, reload 0 ft., volley 20 ft.), Damage 2d8+8 piercing

Abilities

Sprinkle Pixie Dust

Sylvarindarian sprinkles pixie dust onto one of his arrows. If he hits a creature with that arrow before his next turn, the arrow inflicts one of the following special effects of his choice instead of dealing damage. Each effect depends on the result of the target's attempt at a DC 25 Will save. On a critical hit, the target gets a result one degree worse than it rolled.

  • Charm (emotion, incapacitation, mental) (DC 25 will)The arrow has the effect of a Charm spell, except the target doesn't

Insatiably curious, overly excitable, and just a bit puckish, pixies are wanderers and tricksters who use their pixie dust to create all sorts of whimsical situations, as well as to defend themselves. They take great pride in their skill at archery, even when not using their arrows to deliver magical ailments. They often practice by shooting drops of dew or severing vines and hairs. Other creatures often have trouble understanding a pixie's rapid, rambling way of speaking.


Elusive, flighty, and ebullient, sprites are what many villagers first imagine when they hear the terms "fey" or "fairy." While their dispositions vary, all sprites share a connection to magic and a diminutive size. This family of fey shares its name with its slightest and most populous member, the common sprite.