Synthetic Khismar (7-8)
Level 8Attacks
Abilities
Like normal objects, Synthetic Khismar has Hardness. This Hardness reduces any damage he takes by an amount equal to his Hardness. Once Synthetic Khismar is reduced to fewer than half his Hit Points, or immediately upon being damaged by a critical hit, his construct armor breaks and his AC is reduced to 23.
Trigger Synthetic Khismar takes electricity damage
Effect Synthetic Khismar gains resistance 20 to electricity against the triggering attack and becomes Quickened for .
Synthetic Khismar makes two storm-fist Strikes against a single target. If either of the attacks deals damage, the target is Off-Guard until the beginning of Synthetic Khismar's next turn. His multiple attack penalty increases after making both attacks.
Requirements Synthetic Khismar has 20 HP or fewer
Effect Synthetic Khismar explodes in a ball of burning plasma, destroying himself completely and dealing 10d6 electricity damage to all creatures within 10-foot area (DC 26 reflex)
Special Synthetic Khismar automatically activates this ability as a free action when brought to 0 Hit Points.
Frequency once per turn
Range 100 feet
Effect Synthetic Khismar chooses the target of one technological construct or hazard; if this would cause the technological construct or hazard to attack a creature it would not normally attack, it takes a -2 circumstance penalty to its attack rolls and DCs against that creature.