Takatorra (Level 13)

Level 13
Creature· chaoticUniqueMediumLegacy
AC
32
HP
300
Speed
25 ft.
Perception
+25
Fort
+26
Ref
+23
Will
+25
Languages nagaji, taldane, tengu, tien
Senses low-light-vision
Skills athletics +28, acrobatics +21, intimidation +19, performance +19
Recall Knowledge DC 41 (society)

Attacks

Melee Tengu Gale Blade +26 (agile, disarm, finesse, magical, tengu), Damage 3d6+13 slashing
Melee Beak +24 (finesse, unarmed), Damage 1d6+13 piercing
Melee Composite Longbow +22 (cold, deadly-d10, propulsive, volley 30 ft.), Damage 2d8+8 piercing plus 1d6 cold

Abilities

Soaring Flight◆◆interaction

Frequency once per day


Effect Takatorra expands their wings, gaining a 25-foot fly Speed for 5 minutes.

Attack of Opportunity (Special)

If Takatorra's Attack of Opportunity is a critical success, they can choose to automatically Disarm the targeted creature in addition to dealing damage.


Blade Barrage◆◆◆

Takatorra unleashes a flurry of attacks. Takatorra makes five melee Strikes. Their multiple attack penalty applies as normal. They gain a cumulative +2 circumstance bonus to damage for each successful Strike. If one target is hit with at least two of these Strikes, they also take 2d6 bleed. They then become Stunned 1 and Off-Guard until the start of their next turn.

Effect: Blade Barrage

Disarming Whirl◆◆

Takatorra spins, striking at their foes' weapons. Takatorra attempts an Athletics check to Disarm against each enemy within melee reach. Each attempt counts toward Takatorra's multiple attack penalty, but the penalty doesn't increase until they have made all the attempts.