Talhindir's Fall

Level 2Hazard (Complex)
HazardLargeRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+14
Recall Knowledge DC 16 (occultism)
Disable DC 20 athletics to stand against the force of the verdict, or DC 20 arcana, DC 20 occultism, or DC 20 religion to ritually disrupt the haunting. Each success reduces the haunt's actions by one When the haunt has no more actions, it is disabled and the Hunted by Chains haunt triggers.

All lights in the room snap on, just as Lyari remembers the day of her death. A susurrus of accusations and a guilty verdict fill the air. Ghostly elven warriors disappear and reappear in a disorienting and implacable advance.