Tallow Guardian

Level 7
Creature· constructRareMediumLegacy
AC
23
HP
145
Speed
20 ft.
Perception
+13
Fort
+15
Ref
+11
Will
+13
Resistances fire 5, physical 5
Weaknesses cold 10
Senses darkvision
Skills athletics +17
Recall Knowledge DC 28 (arcana)

Attacks

Melee Fist +18 (magical, unarmed), Damage 2d8+8 bludgeoning plus 1d6 fire

Abilities

Molten Waxinteraction

All persistent fire damage caused by a tallow guardian comes from globs of molten hot tallow that cling to its foes. This tallow cools automatically after 4 rounds, or immediately if the creature takes any cold damage; once the tallow cools, the persistent fire damage ends.

Melt

If a tallow guardian takes any fire damage, its body melts somewhat and becomes even more difficult to damage. Until the end of its next turn, its resistance to slashing and piercing damage increases to 10, and its resistance to bludgeoning damage increases to 5.

Slowed by Cold

If a tallow guardian takes any cold damage, it loses the benefits granted by melt and becomes Slowed 1.

Encase

The tallow guardian attempts to pull a Medium or smaller creature it has Grabbed into its body. The tallow guardian attempts an athletics check opposed by the grabbed creature's Reflex DC. If it succeeds, it encases the creature with its body. An encased creature is grabbed, is Slowed 1, and must hold its breath or start suffocating. It takes 2d6 fire damage from the tallow guardian's molten hot wax when it's first encased, and at the end of each of its turns while it's encased.

A tallow guard

A tallow guardian typically appears as a vaguely humanoid-shaped mass of tallow or wax, its surface constantly melting, running down its body, and then hardening only to be reabsorbed into the central mass. The tallow guardian's face seems constantly on the verge of melting into a shapeless blob, yet the unsettling construct can still sense the world around it with ease.