Tanessa Fleer

Level 9
Creature· evilUniqueMediumLegacy
AC
22
HP
155
Speed
30 ft.
Perception
+19
Fort
+15
Ref
+16
Will
+10
Languages common
Skills acrobatics +19, survival +19, athletics +17, stealth +17, thievery +17, intimidation +16
Recall Knowledge DC 36 (society)

Attacks

Melee Shortsword +19 (agile, finesse, versatile-s), Damage 1d6+10 piercing
Melee Hand Crossbow +20 (magical, reload 1 ft.), Damage 2d6+10 piercing

Abilities

Attack of Opportunity (Special)

Tanessa can make Attacks of Opportunity with a loaded ranged weapon she's wielding if the triggering creature is within 5 feet of her.


Mobility

Tanessa moves in a way that denies her enemies the opportunity to retaliate. When she takes a Stride action to move half her Speed or less, that movement does not trigger reactions. She can use Mobility when Climbing, Flying, or Swimming instead of Striding if she has the corresponding movement type.

Hunt Prey

Tanessa designates as her prey a single creature that she can see and hear or that she is Tracking.

She gains a +2 circumstance bonus to Perception checks when she Seeks her prey and a +2 circumstance bonus to Survival checks when she Tracks her prey. She also ignores the penalty for making ranged attacks within her second range increment against her prey. Lastly, she deals 1d8 precision damage to her prey the first time she hits her prey each round. Tanessa can have only one prey designated a

Incredible Reload

Requirements Tanessa has a Hand Crossbow in each hand


Effect Tanessa quickly juggles her hand crossbows from one hand to another, reloading them both as she does so.

Mobile Shot Stance

Tanessa's ranged Strikes don't trigger Attacks of Opportunity or other triggered by ranged attacks.