Tanuki Prankster

Level 0
Creature· chaoticSmallLegacy
AC
16
HP
16
Speed
25 ft.
Perception
+6
Fort
+6
Ref
+7
Will
+4
Languages common, tanuki, tien
Skills acrobatics +5, deception +5, performance +5, athletics +4, nature +3, religion +3
Recall Knowledge DC 14 (society)

Attacks

Melee Fist +7 (agile, unarmed), Damage 1d4+1 bludgeoning
Melee Shuriken +6 (agile, reload 0 ft., thrown 20 ft.), Damage 1d4+1 piercing

Abilities

Change Shape

The tanuki can transform into a mundane raccoon dog, using the statistics of pest form. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The tanuki loses any unarmed Strikes they gained from a tanuki heritage or ancestry feat in this form. The tanuki can remain in the raccoon dog form indefinitely, and can shift back to the tanuki form by using this action again.


Diverse Training

Each individual tanuki replaces their skill bonus in one skill with +8. Additionally, they get abilities as listed below.


Dainiki Nature

Ability The tanuki gains a +2 bonus on ranged attack rolls with shuriken.


Kagebashi Acrobatics

Ability The tanuki's fist deals electricity damage instead of bludgeoning damage, and he gains

Kinetic Strike 2 the tanuki makes a fist strike gaining a +3 status bonus to the damage roll.


Mochi Performance

Ability The tanuki gains the ins

Flurry of Blows (Tonta Only)

Frequency once per round.


The tanuki makes two strikes.

Kinetic Strike (Kagebashi Only)◆◆

The tanuki makes a fist strike gaining a +3 status bonus to the damage roll.