Tarn Linnorm

Level 20
Creature· acidUncommonGargantuanRemaster
AC
46
HP
400
Speed
35 ft.
Perception
+35
Fort
+36
Ref
+32
Will
+31
Immunities acid, curse, paralyzed, sleep
Weaknesses cold-iron 15
Languages aklo, draconic, fey
Senses darkvision, scent 60 ft. (imprecise)
Skills athletics +38, stealth +34, acrobatics +32
Other Speeds fly 100 ft., swim 80 ft.
Recall Knowledge DC 42 (arcana)

Attacks

Melee Jaws +38 (magical, reach 30 ft., unarmed), Damage 4d12+18 piercing
Melee Claw +38 (agile, magical, reach 30 ft., unarmed), Damage 4d8+18 slashing
Melee Tail +38 (agile, magical, reach 30 ft.), Damage 4d6+18 bludgeoning

Abilities

Constant Spellsinteraction
All-Around Vision
+1 Status to All Saves vs. Magic
Regeneration 15 (Deactivated by Cold Iron)
Curse of Death

When a creature slays the tarn linnorm, it must succeed at a DC 46 will save or it can no longer recover Hit Points via any means, such as healing spells, the Medicine skill, or natural healing from rest. This has an unlimited duration.

Reactive Strike (Tail Only)
Constrict

(3d6+18)[bludgeoning], DC 44 fortitude


Corrosive Breath◆◆

The tarn linnorm can expel either a 120-foot area or a 60-foot area of acid, dealing 20d6 acid damage to creatures within the area (DC 44 reflex save).

The linnorm can't use Corrosive Breath or Double Breath again for .

The acid creates toxic fumes. At the beginning of the linnorm's next turn, those who failed the breath weapon's Reflex save must succeed at a DC 42 fortitude or gain Sickened 4 from the poisonous fumes.

Double Bite

The tarn linnorm Strides and then makes a jaws Strike with each of their heads, each against a different target. Both attacks count toward the tarn linnorm's multiple attack penalty, but the multiple attack penalty doesn't increase until after the tarn linnorm makes all of these attacks.

Double Breath◆◆◆

The tarn linnorm uses Corrosive Breath twice. A creature attempts only one save and can take damage only once.

The linnorm can't use Corrosive Breath or Double Breath again for .

Tarn Linnorm Venom

Saving Throw DC 44 fortitude


Maximum Duration 10 rounds

Stage 1 7d6 acid damage and Drained 1 (1 round)

Stage 2 11d6 acid damage and Drained 2 (1 round)

Improved Grab

Although more powerful linnorms exist, the multi-headed tarn linnorm can wreak an awe-inspiring amount of devastation.


Immense, primeval dragons of the northern reaches of the world, linnorms hate those they deem to be lesser creatures and seek to inflict as much suffering as possible upon their unfortunate victims. While these serpentine monstrosities might not be the powerful winged dragons most imagine, they nonetheless possess incredible strength and deadly powers that often rival more notorious dragons' brutality.