Tengu Bladesmith

Level 6
Creature· humanoidMediumRemaster
AC
24
HP
100
Speed
25 ft.
Perception
+14
Fort
+15
Ref
+16
Will
+11
Languages common, tengu
Senses low-light-vision
Skills athletics +16, crafting +16, intimidation +16, acrobatics +14, deception +14
Recall Knowledge DC 22 (society)

Attacks

Melee Cold Iron Wakizashi +15 (agile, cold-iron, deadly-d8, versatile-p), Damage 1d4+7 slashing
Melee Katana +17 (deadly-d8, magical, two-hand-d10, versatile-p), Damage 1d6+7 slashing plus 1d4 bleed
Melee Beak +15 (unarmed), Damage 1d6+7 piercing

Abilities

Reactive Strike
Feinting Failure

Frequency once per round

Requirements The tengu bladesmith's previous action this turn was a Strike that failed or critically failed


Effect The tengu bladesmith Strikes the same target, who is Off-Guard against this attack. On a hit, the bladesmith deals 1d6 additional precision damage.

Swirling Blade

The tengu bladesmith Interacts to draw a weapon in the sword group, then attempts to a weapon held by a foe within reach. The weapon the tengu bladesmith draws gains the disarm trait for this attempt.

With the tengu diaspora spreading across much of Golarion, their knowledge and tradition of blade crafting has been passed through the generations to those who show interest and aptitude. Many tengu bladesmiths have experience as warriors; others learn their sword craft to improve their knowledge and understanding of the weapons they produce.


Originally hailing from the continent of Tian Xia, tengu have spread across the globe. Though some staunchly uphold traditions, gazing at the sky from the tallest mountaintops, other tengu remain on the ground, adapting and blending into the societies in which they settle.